Example Game
A Game! - some basic shooter
Section titled “A Game! - some basic shooter”Here is some fun information about the game. Release date, random trivia, etc.
Difficulty
Section titled “Difficulty”Difficulty will be split into two parts: Complexity and Scope.
| Complexity | {{< icon “star” >}} {{< icon “star-half” >}} | *Out of 5 stars total |
| Scope | {{< icon “star” >}} {{< icon “star” >}} | *Out of 5 stars total |
{{< hint type=tip title=“Complexity vs Scope”>}} Complexity is the technical level of the game. More advanced topics will have a higher score than less advanced topics.
Scope is the amount of stuff you will need to make. Art, animation, music, etc. More stuff will take longer to make.
This is a best-guess estimate. More stars means that you will need to dedicate more time to learning or making content. {{< /hint >}}
Definition of Done
Section titled “Definition of Done”Here is a list of game elements that you will need to complete. Once you do everything on the list, you can say that you made this game!
- Player
- Enemies
- Bullets and collision
- etc.
Stretch goal: This isn’t strictly necessary, but you should add one or more of these if you have time.
- Particle effects
- Pause menu
- etc.
Showcase
Section titled “Showcase”You are not the first person to try to make this game! Here are some success stories and helpful resources related to this game.